Mines (মাইনস) is Spribe's casino take on Minesweeper. You set how many bombs hide in a 25-tile grid, then reveal tiles one at a time — each safe gem lifts your multiplier, and one bomb ends the round. What makes it special among crash games is that the odds are not hidden behind animation: at every step you can calculate exactly how likely your next pick is to be safe. This page treats it that way — as a game of numbers and nerve.
The odds of every pick, exactly
With 25 tiles and, say, 3 bombs, your first pick is safe with probability 22/25 = 88%. Reveal a gem and 24 tiles remain with 3 bombs, so your next pick is 21/24 = 87.5% safe. Each pick is slightly riskier than the last because the bombs make up a growing share of what is left. That is the entire tension of Mines in one sentence: the deeper you go, the thinner the ice. Because you can see the tile counts, you always know your exact odds — no other crash game gives you that.
How multipliers grow — and why RTP never changes
The multiplier rises with each gem to compensate for that rising risk, and it does so precisely enough to hold the RTP at a fixed ~97% regardless of how you play. This surprises people: whether you pick 3 bombs or 20, cash out after one gem or ten, the long-run return is the same. More bombs simply pay bigger per gem because each gem is less likely — the maths balances out to the identical edge. Your bomb count and gem target change your variance (how wild the swings are), never your expected value.
| 1 bomb | first pick 96% safe · slow growth · max ~24× (all gems) |
| 3 bombs | first pick 88% safe · steady, beginner-friendly |
| 5 bombs | first pick 80% safe · faster multiplier growth |
| 10 bombs | first pick 60% safe · big jumps, high risk |
| 24 bombs | first pick 4% safe · one gem pays a large multiplier — a lottery |
Choosing your bomb count
This is your only real strategic lever, and it maps to how much variance you want:
- 3 bombs — the steady choice. Frequent survivals, modest multipliers. Best for long, low-swing sessions.
- 5 bombs — balanced. Meaningful multiplier growth without the odds turning brutal.
- 10+ bombs — high risk. Each gem pays a lot, but your survival odds drop fast. Stake small.
- 20–24 bombs — a lottery. One or two gems for a big multiplier, most rounds lost. Fun in tiny doses, not a strategy.
The real skill: knowing when to stop
Because Mines lets you cash out at any moment, the game is won or lost on discipline, not luck. Decide your gem target before you start — say 3 gems on a 5-bomb board — and cash out the instant you hit it, every time. The trap is the "just one more tile" impulse: after several safe picks you feel invincible, but your next pick is objectively the riskiest of the round. The players who lose at Mines are almost never unlucky; they are greedy. Pick a target, bank it, repeat.
Features & fairness in brief
Mines offers an auto-pick (reveal a random safe tile), free-play demo mode, and smooth mobile play in the Mostbet app. On fairness: bomb positions are locked by provably-fair seeds before you touch a tile, so they are not placed reactively and no "Mines predictor" can reveal them — the full explanation is in our predictor exposé. Fund play with bKash or Nagad.
Mostbet
The licensed Spribe Mines plus the full lineup, instant bKash/Nagad cashouts and Bengali support.
Mines quick specs
| Provider | Spribe |
| Grid | 5×5 · 1–24 bombs |
| RTP | ~97% (fixed, any bomb count) |
| Cash out | Any time |
| Fairness | Provably fair |
| Min bet (BD) | from ~৳10 |